Multi-State Value Object - Scene Control Local
The scene control local multi-state value objects select the active scene. Writing the Present_Value selects a scene.
Objects
| Type | Instance | Name |
|---|---|---|
| MSV | 0 | SCENE CONTROL LOCAL 1 |
| MSV | 1 | SCENE CONTROL LOCAL 2 |
| MSV | 2 | SCENE CONTROL LOCAL 3 |
| MSV | 3 | SCENE CONTROL LOCAL 4 |
| MSV | 4 | SCENE CONTROL LOCAL 5 |
Properties
List of available properties for the scene control local objects.
| Property Identifier | Property ID | Property Datatype | Writable / Read-only |
|---|---|---|---|
| Object_Identifier | 75 | BACnetObjectIdentifier | R |
| Object_Name | 77 | CharacterString | R |
| Object_Type | 79 | BACnetObjectType | R |
| Present_Value | 85 | Unsigned | W |
| Status_Flags | 111 | BACnetStatusFlags | R |
| Event_State | 36 | BACnetEventState | R |
| Out_Of_Service | 81 | BOOLEAN | W |
| Number_Of_States | 74 | Unsigned | R |
| Property_List | 371 | BACnetARRAY of Unsigned | R |
| Description | 28 | CharacterString | R |
| State_Text | 110 | BACnetARRAY of CharacterString | R |
State text
The State_Text property maps each Present_Value to a text label.
| Present_Value | State_Text | Description |
|---|---|---|
| 1 to 16 | GO 0 to GO 15 | Recall scene 0 to 15 |
| 17 to 32 | ST 0 to ST 15 | Store scene 0 to 15 |
| 33 to 48 | RM 0 to RM 15 | Remove scene 0 to 15 |